Join Date: 2012-12-23 02:25:36 (5 years ago)
User comments: 9
Forum comments: 3
Poll votes: 2
Wii number: 2893-7714-0760-6170
About: even if you dont like what ive got to say, i´ll say it anyway
Comment posted by neko1224 at 2012-12-23 19:33:00 (5 years ago)
ok. a brawl. ssbb is my favourite game. give me your fc and i will give mine.
Comment posted by dESTRUXx at 2012-12-23 19:58:19 (5 years ago)
it seems no one wants to play recently
this is my fc:
just message me and i´ll see what i can do
Comment posted by ZARIOISALOSER at 2012-12-30 17:04:39 (5 years ago)
ThatOtherPerson guy is going to start banning people!!
Comment posted by ak47rocks1337 at 2012-12-30 17:28:33 (5 years ago)
i beat u now im 1st again
Comment posted by GeBeCluck23 at 2013-01-12 01:06:03 (5 years ago)
Woah thats a lot of points...
Comment posted by RAHANZIE at 2013-02-03 02:12:53 (5 years ago)
WANNA EMULATE ATARI 7800 GAMES ON WII THEN GET WII7800 APP IT RUNS .A78 FORMAT.
Comment posted anonymously at at 2013-02-09 07:03:35 (5 years ago)
Comment posted anonymously at at 2013-02-18 12:32:21 (5 years ago)
Comment posted by HeroOfTheWinds at 2013-05-12 17:08:15 (5 years ago)
Ha Ha! I love this site!!!!!!!!!!!!!!!!
Comment posted by Einstein at 2014-05-09 21:33:03 (4 years ago)
Particle-wave duality, simply put, states that fundamentally, everything is both a particle and a wave. There have been numerous experiments conducted, and physicists have concluded that matter cannot be one or the other; certain experiments suggested the existence of particles, others waves. We had no choice but to say that matter existed as both. As you (hopefully) know, waves have a property known as wavelength. If matter is both a particle and a wave, then it inherits properties of both, hence the fact that classical objects possess wavelengths. The wavelength of such an object is determined by the formula: Lambda = h/p, where h is Planck's constant, lambda is wavelength, and p is momentum. Momentum is the denominator, so massive objects have smaller wavelengths, because P = mv, where m is mass and v is velocity. This formula is known as the deBroglie wave formula, and is universally applicable to any object, big or small, or even a single particle. For waves to diffract around objects, their wavelength needs to be proportional to (or at least comparable to) the length of the object to diffract around. Since subatomic particles have such minute momentum (due to small mass), they tend to have wavelengths more comparable to everyday objects, but still not nearly there, since Planck's constant is equal to 6.626 * 10^-34, which, for those of you who don't know scientific notation, is a very small number.
You need to be logged in to post a comment.